The series Lecture Notes in Computer Science (LNCS), including its subseries Lecture Notes in Artificial Intelligence (LNAI) and Lecture Notes in Bioinformatics (LNBI), has established itself as a medium for the publication of new developments in computer science and information technology research and teaching.
The cornerstone of LNCS’s editorial policy is its unwavering commitment to report the latest results from all areas of computer science and information technology research, development, and education. LNCS has always enjoyed close cooperation with the computer science R & D community, with numerous renowned academics, and with prestigious institutes and learned societies. Our mission is to serve this community by providing a most valuable publication service.
LNCS commenced publication in 1973 and quite rapidly attracted attention, not least because of its thus far unprecedented publication turnaround times. The 1980s and 1990s witnessed a substantial growth in the series, particularly in terms of volumes published. In
These days, many of us have jobs that require us to stare at computer screens for hours at a time. That can put a real strain on your eyes.
Eye problems caused by computer use fall under the heading computer vision syndrome (CVS). It isn’t one specific problem. Instead, it includes a whole range of eye strain and discomfort. Research shows that between 50% and 90% of people who work at a computer screen have at least some symptoms.
Working adults aren’t the only ones affected. Kids who stare at tablets or use computers during the day at school can have issues, too, especially if the lighting and their posture are less than ideal.
How Do Computers Affect Vision?
CVS is similar to carpal tunnel syndrome and other repetitive motion injuries you might get at work. It happens because your eyes follow the same path over and over. And it
CS professor joins Academy of Inventors
Professor Lijun Yin is a pioneer in the field of three- and four-dimensional modeling
of the human face. He has released a series of facial-scan databases used by Hollywood
filmmakers, video-game creators and more.
Undergraduate Computer Science majors at Binghamton become effective, versatile coders
and software developers using the C, C++, Python and Java programming languages; develop
an important foundational understanding of algorithms, computer architecture, and
operating systems; and advance to study other cutting-edge topics including machine
learning, cybersecurity, cloud computing, data science, mobile computing and more. The
Bachelor of Science program in Computer Science is accredited by the Computing Accreditation
Commission of ABET, http://abet.org/.
Computer Science (BS) Computer Science (Minor)
Our programs are designed for students interested in pursuing research studies or
careers in computer science and software engineering. Our curriculum provides students
with a solid theoretical and practical
College: Liberal Arts and Sciences
Bachelor of Science
Major Computer Science
In order to be considered a competitive transfer applicant for the Computer Science program, make sure that you have satisfied the following requirements.
Lower Division Applicants
Applicants with 12-59 hours of transferrable college credit
Competitive lower division applicants should have at least a 2.5 overall GPA and have
satisfactorily completed the below course:
- Analytic Geometry and Calculus 1 (MAC 2311)
Upper Division Applicants
Applicants with 60 or more hours of transferrable college credit
Competitive upper division applicants (students with 60 or more college credits earned) should have at least a 2.5 overall GPA and have completed the below courses with at least a 2.5 GPA. Prospective applicants are also strongly encouraged to complete Physics 2 w/lab (PHY2054 and PHY 2054L) or Physics with Calculus 2 w/lab (PHY 2049 and PHY 2049L) to
Network that allows computers to share resources and communicate with each other
A computer network is a set of computers sharing resources located on or provided by network nodes. The computers uses common communication protocols over digital interconnections to communicate with each other. These interconnections are made up of telecommunication network technologies, based on physically wired, optical, and wireless radio-frequency methods that may be arranged in a variety of network topologies.
The nodes of a computer network may include personal computers, servers, networking hardware, or other specialised or general-purpose hosts. They are identified by hostnames and network addresses. Hostnames serve as memorable labels for the nodes, rarely changed after initial assignment. Network addresses serve for locating and identifying the nodes by communication protocols such as the Internet Protocol.
Computer networks may be classified by many criteria, including the transmission medium used to carry signals, bandwidth, communications protocols to organize network
Purdue inside Minecraft
Purdue CS senior, Esteban Vicente-Paulino Richey, has built Purdue’s campus inside of the popular video game Minecraft. First starting his passion project in 2019, 300 hours later and 3 million blocks placed, Richey has 52% of campus built within the game.
Szpankowski elected to Academia Europaea
Professor Wojciech Szpankowski has been elected as a foreign member of the Academia Europaea for outstanding achievements and international scholarship as a researcher. He is one of 366 international scholars to be invited to accept membership this year. As a member of the Academia Europaea.
Purdue to lead Indiana coalition to develop quantum technologies
Sabre Kais, Professor of Chemical Physics with a courtesy appointment in Computer Science will be the lead director of the new Center for Quantum Technologies at Purdue. The center will be established through the NSF’s Industry-University Cooperative Research program with Purdue as the lead institution.
A computer is an electronic device capable of performing complex calculations and tasks impossible for a human brain to accomplish. First ever mechanical computer was developed in 19th century by Charles Babbage. Since then computers have undergone many transformational changes in size and processing speed. Modern computers are capable of taking human instructions in a form of language called programming language and delivering output in fraction of a second.
Today, computers are used in every office and institution for performing a number of tasks from maintaining and processing data, keeping records of transactions and employees, preparing and maintaining account statements, balance sheets etc. High speed computers are used in more complex science programs such as space exploration missions and satellite launch. Computers have become an integral part of our life due to its usefulness into various fields.
Long and Short Essay on Computer in English
Find very simple to
Kaseya received a universal decryptor that allows victims of the July 2nd REvil ransomware attack to recover their files for free.
On July 2nd, the REvil ransomware operation launched a massive attack by exploiting a zero-day vulnerability in the Kaseya VSA remote management application to encrypt approximately sixty managed service providers and an estimated 1,500 businesses.
After the attack, the threat actors demanded $70 million for a universal decryptor, $5 million for MSPs, and $40,000 for each extension encrypted on a victim’s network.
Soon after, the REvil ransomware gang mysteriously disappeared, and the threat actors shut down their payment sites and infrastructure.
While most victims were not paying, the gang’s disappearance prevented companies who may have needed to purchase a decryptor unable to do so.
Today, Kaseya has stated that they received a universal decryptor for the ransomware attack from a “trusted third party” and
AT&T has been leading the way in how people connect since Alexander Graham Bell invented the telephone 140 years ago. The invention of the transistor some 50 years later, which has made this digital world we live in possible, further established and entrenched AT&T’s legacy of innovation, paving the way for technologies ranging from solar cell to machine learning to communications satellites. AT&T has reinvented itself over and over again so many times that it has become an integral piece of its company culture.
AT&T’s recent addition of WarnerMedia to its culture of innovation continues this trend by joining forces with a company that is no stranger to innovation itself. In fact, AT&T and Warner Bros. joined forces a century ago to create the world’s first motion picture with sound, “The Jazz Singer.” WarnerMedia and its families have played a huge role in creating the kind of content we consume